This is a colourful introduction to the world of microcomputers for beginners of all ages. It begins by explaining how computers work, what they can do and why you might want to own one, and includes a buyer's guide which lists the main features of most of the home computers currently available.
Then follows a step-by-step guide to programming in BASIC, the language used by most microcomputers. This section includes problems to solve and programs which will run on any microcomputer.
At the back of the book there 13 program listing for space games. Explanations of how the programs work, suggestions for changing them and puzzles are given alongside the listings, and there are hints of writing your own game programs.
With a look-up guide to BASIC, a BASIC conversion chart and a glossary of computer jargon, this book will be an invaluable guide to anyone who wants to know about microcomputers.