This pack consists of a book and a cassette to run on any Spectrum machine.
The book enables the beginner to understand and appreciate the methods employed in constructing games and then coding them for a computer.
Each chapter of the book deals with one or two basic games ideas or routines. The reader is introduced to these fundamental concepts and then guided in the way this is developed and constructed.
Games of strategy (such as noughts and crosses), bat and ball games, and arcade games, all are introduced and covered.
The cassette contains a selection of ready made games to demonstrate these ideas in practice. It also contains many working diagrams and routines that can be utilised in the reader's own games.